Shadower

Explorers · Thief

A meso-detonation bruiser — Meso Explosion bursts dropped mesos for big hits while Smokescreen drops a party crit-and-defense zone, with Dark Sight for dodging.

Primary weapon
Dagger
Secondary
Dagger Scabbard · Shield
Main stat
LUK · DEX/STR
Playstyle
Meso burst · support

Link skill

Thief's Cunning

On debuffing an enemy — +Damage for 10s (20s cd).

Lv6 +18% · 20sLv9 +27% · 20s

Stacks ×3, one per Explorer Thief at master level.

Legion bonus

LUK +10 / 20 / 40 / 80 / 100

Dagger + Dagger Scabbard / Shield applies a 1.3× multiplier (attack Stage 8). Weapon Mastery reaches 90%.

Inner ability

Bossing
LegendaryBoss Damage +20%
UniqueAttack +21
EpicDamage to enemies w/ Abnormal Status +8%
Mobbing
LegendaryBoss Damage +20%
UniqueAttack +21
EpicDamage to enemies w/ Abnormal Status +8%

Buff sequence

Last Resort
Shadow Walker
2 minMaple World Goddess's Blessing
Epic Adventure
Smokescreen
Shadow Veil
Dark Flare
Sonic Blow
Sudden Raid
Halve Cut
Assassinate

Stack buffs, set Smokescreen / Shadow Veil, then bind with Halve Cut and burst Assassinate with Meso Explosion. Draft order — confirm with the Shadower Discord.

6th job leveling order

Coming soon

Party support

Smokescreen−10% taken / +20% crit · 150s cd

Burst & iFrames

Meso Explosionmeso detonate
Trickblade1.8s · 20s cd
Sonic Blow−50% taken · 2s · 60s cd

Dark Sight & binds

Dark Sightdodge boss attacks
Halve Cut10s · 360s cd

Base stats from skills

Totals count near-permanent sources. Values in (parens) include temporary buffs at full value. Weapon Mastery reaches 90%.

Weapon multiplier
1.3×
Innate to the class — no skill sources
Attack speed
Stage 8
base Stage 6
+2
Weapon mastery
90%
base +20%
+70%
LUK
+80 · +15% AP
+20+20+30+10+15% AP+400% APTEMP
Attack
+4% · +150 (210)
+4%+30+15+20+45+40+30+30TEMP
Crit rate
+55%
incl. +5% base
+25%+25%
Crit damage
+40% (60%)
+5%+20%+15%+20% zoneTEMP
Damage
+25% (73%)
+25%+10%TEMP+18%DEBUFF+20%TEMP
Final damage
+52.47% (138.22%)
×+6%×+24%×+16%×+12%×+14%TEMP×+10–24%TEMP
Ignore DEF
+20%
+20%
Untagged — Untagged — permanent / near-permanentORB — per Combo OrbTEMP — cooldown buffDEBUFF — vs debuffed enemiesAXE — axe equipped

Community resources

Data structure inspired by Grandis Library & community infographics. Class images and data sourced from Nexon.

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