Pathfinder

Explorers · Archer

A mobile relic-archer who fires Cardinal Force macros off a Relic Gauge — Ancient/Enhanced Force skills hit with a bonus +50% Boss Damage, backed by several defensive windows.

Primary weapon
Ancient Bow
Secondary
Relic
Main stat
DEX · STR
Playstyle
Relic gauge · mobile

Link skill

Adventurer's Curiosity

+Crit Rate (and +Monster Collection chance).

Lv6 +10% Crit · +35% CollLv9 +15% Crit · +50% Coll

Stacks ×3, one per Explorer Archer at master level.

Legion bonus

DEX +10 / 20 / 40 / 80 / 100

Ancient Bow + Relic applies a 1.3× multiplier (attack Stage 7). Weapon Mastery caps at 85%. Skills draw from the Relic Gauge (Deluge / Burst / Torrent emblems).

Inner ability

Bossing
LegendaryChance to Skip Cooldown +20%
UniqueCrit Rate +20%
EpicBoss Damage +10%
Mobbing
LegendaryChance to Skip Cooldown +20%
UniqueCrit Rate +20%
EpicBoss Damage +10%

Buff sequence

Sharp Eyes
Cursebound Endurance
Awakened Relic
Vicious Shot
2 minMaple World Goddess's Blessing
Epic Adventure
Obsidian Barrier
Shadow Raven
Raven Tempest
Relic Unbound
Fury of the Wild
Forsaken Relic
Cardinal Burst

Stack buffs and summons, then fire the Cardinal Burst / Deluge macro inside the Forsaken Relic window. Draft order — confirm with the Pathfinder Discord.

6th job leveling order

Coming soon

iFrames & defense

Ancient Astra2s i-frame · 35s cd
Nova Blasti-frame · 120s cd
Obsidian Barrier−40% · 12s · 120s cd

Support

Sharp Eyes+20% crit · 300s

Binds

Forsaken Relic10s · 360s cd

Base stats from skills

Totals count near-permanent sources. Values in (parens) include temporary buffs at full value. Archers cap Weapon Mastery at 85%.

Weapon multiplier
1.3×
Innate to the class — no skill sources
Attack speed
Stage 7
base Stage 4
+1+2
Weapon mastery
85%
base +15%
+70%
DEX
+130 · +15% AP
+20+30+80+15% AP+400% APTEMP
Attack
+29% · +90
+4%+25%+30+60
Crit rate
+85% (excl. Evasion Boost)
incl. +5% base
+10%+40%+10%+20%+100%TEMP
Crit damage
+25% (35%)
+15%+10%+10%TEMP+50% of critTEMP
Damage
+10% (40%)
+10%+10%TEMP+20%TEMP
Boss damage
+50% (AF/EF)
Ancient / Enhanced Force skills only
+50%
Final damage
+43.36% (57.7% AF/EF)
×+28%×+12%×+10% AF/EF
Ignore DEF
+30%
+30%
Untagged — Untagged — permanent / near-permanentORB — per Combo OrbTEMP — cooldown buffDEBUFF — vs debuffed enemiesAXE — axe equipped

Community resources

Data structure inspired by Grandis Library & community infographics. Class images and data sourced from Nexon.

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