Paladin

Explorers · Warrior

A holy knight built around elemental charges and Vessel of Light stacks — heavy on survivability, with stacked binds and a 30-second invincibility to walk through one-shot mechanics.

Primary weapon
1H / 2H Sword · Blunt
Secondary
Rosary · Shield
Main stat
STR · DEX
Playstyle
Holy charges · tanky

Link skill

Invincible Belief

Auto-triggers at ≤15% HP — restores Max HP every 1s for 3s.

Lv6 35% · 210sLv9 44% · 90s

Stacks ×3, one per Explorer Warrior at master level.

Legion bonus

STR +10 / 20 / 40 / 80 / 100

1H sword + shield = 1.24× multiplier (AS 8); 2H = 1.34× (AS 7). High Paladin gives a 1H sword a little extra mastery and crit damage.

Inner ability

Bossing
LegendaryAttack Speed +1
UniqueBoss Damage +10%
EpicDamage to enemies w/ Abnormal Status +8%
Mobbing
LegendaryAttack Speed +1
UniqueBoss Damage +10%
EpicDamage to enemies w/ Abnormal Status +8%

Buff sequence

2 minMaple World Goddess's Blessing
Epic Adventure
Weapon Aura
Divine Echo
Smite Shield
Sacred Bastion
Hammers of the Righteous

Cast left to right to stack buffs into the Divine Echo window, then chain the binds (Smite Shield → Sacred Bastion → Hammers of the Righteous) into Blast / Heaven's Hammer. Draft order — confirm with the Paladin Discord.

6th job leveling order

Coming soon

Binds

Smite Shield10s · 120s cd
Sacred Bastion10s · 360s cd
Hammers of the Righteous≥10s · 100s cd

iFrames & defense

Sacrosanctity30s · 300s cd
Grand Guardianup to 4s · 120s cd
Guardianrevive · 600s cd

Dispel & lockdown

Divine Chargesilence
Magic Crashdispel buffs

Base stats from skills

Totals count near-permanent sources. Values in (parens) include temporary buffs at full value.

Weapon multiplier
1H 1.24× · 2H 1.34×
Innate to the class — no skill sources
Attack speed
1H 8 · 2H 7
+2+1
Weapon mastery
91–94%
base +20%
+71%
STR
+50 (80) · +16% AP
+20+30+30+16% AP+400% APTEMP
Attack
+4% · +120
+4%+20+20+20+60
Crit rate
+47%
incl. +5% base
+42%
Crit damage
+25–26%
+20%
Damage
+25% (55%)
+25%+10%TEMP+20%TEMP
Final damage
+71.82% (218.73%)
+21%+42%+75%TEMP+6%TEMP
Ignore DEF
+31% (71.02%)
73.92% w/ blunt
+31%×+50%×+16%TEMP
Untagged — Untagged — permanent / near-permanentORB — per Combo OrbTEMP — cooldown buffDEBUFF — vs debuffed enemiesAXE — axe equipped

Community resources

Data structure inspired by Grandis Library & community infographics. Class images and data sourced from Nexon.

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