Corsair

Explorers · Pirate

A summon-stacking gunslinger who layers crew, ships, and bombers, then channels Rapid Fire over the top — mobile, with several i-frame burst skills.

Primary weapon
Gun
Secondary
Far Sight
Main stat
DEX · STR
Playstyle
Summon stack · channel

Link skill

Pirate's Blessing

+All Stat, +Max HP/MP, −Damage Taken. Toggle swaps equip STR ↔ DEX.

Lv6 +70 stat · −15%Lv9 +100 stat · −21%

Stacks ×3, one per Explorer Pirate at master level.

Legion bonus

Summon Duration +4 / 6 / 8 / 10 / 12%

Gun + Far Sight applies a 1.5× multiplier (attack Stage 7). Uses Bullets for ammo. Weapon Mastery caps at 85%.

Inner ability

Bossing
LegendaryNumber of enemies hit +1
UniqueChance to Skip Cooldown +10%
EpicBoss Damage +10%
Mobbing
LegendaryNumber of enemies hit +1
UniqueChance to Skip Cooldown +10%
EpicBoss Damage +10%

Buff sequence

Jolly Roger
Whaler's Potion
2 minMaple World Goddess's Blessing
Epic Adventure
Pirate's Banner
Overdrive
Scurvy Summons
Siege Bomber
Broadside
Eight-Legs Easton
Nautilus Assault
The Dreadnought
Rapid Fire

Stack buffs, deploy every summon, then bind with The Dreadnought and channel Rapid Fire (Brain Scrambler on cooldown). Draft order — confirm with the Corsair Discord.

6th job leveling order

Coming soon

Summons

Scurvy Summonscrew · 45s cd
Siege Bomberbomber · 60s
Broadsideship · 60s

iFrames & burst

Target Locki-frame · 30s cd
Nautilus Assaulti-frame · 120s cd
Bullet Barrage−50% taken · 3s · 60s cd

Binds

The Dreadnought10s · 360s cd

Base stats from skills

Totals count near-permanent sources. Values in (parens) include temporary buffs at full value. Pirate's Blessing also grants −21% damage taken.

Weapon multiplier
1.5×
Innate to the class — no skill sources
Attack speed
Stage 7
base Stage 5
+2
Weapon mastery
85%
base +15%
+70%
DEX
+120 · +15% AP
+70+20+30+15% AP+400% APTEMP+25% APTEMP
Attack
+24% · +100 (185)
+4%+20%+10+60+30+45TEMP+40TEMP+80% base ATTTEMP
Crit rate
+65% (75%)
incl. +5% base
+20%+10%+30%+10%TEMP
Crit damage
+50% (55%)
+5%+20%+25%TEMP
Damage
+15% (45%)
+15%+10%TEMP+20%TEMP
Final damage
+62%
×+20%×+25%×+8%
Ignore DEF
+20% (40%)
+20%×+25%TEMP
Untagged — Untagged — permanent / near-permanentORB — per Combo OrbTEMP — cooldown buffDEBUFF — vs debuffed enemiesAXE — axe equipped

Community resources

Data structure inspired by Grandis Library & community infographics. Class images and data sourced from Nexon.

We use anonymous analytics to understand how the site is used and to improve your experience. No personal data is collected. Learn more in our Privacy Policy.