Bishop

Explorers · Magician

The premier party-support mage — party revive, lethal-hit blocks, status immunity, and stat buffs, paired with a Benevolence/Vengeance burst built around Angel Ray and Genesis.

Primary weapon
Wand · Staff
Secondary
Shield · Magic Book
Main stat
INT · LUK
Playstyle
Support · burst

Link skill

Empirical Knowledge

31% on hit to mark the highest-HP enemy — +5% Damage & +5% Ignore DEF per stack (×3, 10s).

Lv9 31% on hit · +5%/stack

Stacks ×3, one per Explorer Mage at master level.

Legion bonus

INT +10 / 20 / 40 / 80 / 100

Wand or Staff applies a 1.2× multiplier (attack Stage 7 with MP Boost + Agile Magic). A Wand adds +5% crit rate.

Inner ability

Bossing
LegendaryAttack Speed +1
UniqueBoss Damage +10%
EpicDamage to enemies w/ Abnormal Status +8%
Mobbing
LegendaryAttack Speed +1
UniqueBoss Damage +10%
EpicDamage to enemies w/ Abnormal Status +8%

Buff sequence

Righteously Indignant
Mana Overload
Advanced Blessing
Holy Symbol
2 minMaple World Goddess's Blessing
Epic Adventure
Benediction
Bahamut
Angel of Balance
Blood of the Divine
Holy Advent
Angel Ray

Switch to Vengeance, stack buffs and summons, then burst Angel Ray / Genesis inside the Holy Advent window. Draft order — confirm with the Explorer Mage Discord.

6th job leveling order

Coming soon

Party survival

Heaven's Doorblock lethal · 60s cd
Holy Magic Shell15s / 15 hits · 90s cd
Divine Protectionstatus immunity · 80s cd

Party support

Resurrectionparty revive
Holy SymbolEXP / drop · 240s
Advanced Blessingparty MATT · 240s

Binds

Holy Advent10s · 360s cd

Base stats from skills

Totals count near-permanent sources. Values in (parens) include temporary buffs at full value. 6th-job scaling shown where noted.

Weapon multiplier
1.2×
Innate to the class — no skill sources
Attack speed
Stage 7
base Stage 4
+1+2
Weapon mastery
95%
base +25%
+70%
INT
+60 · +15% AP
+3–90 more from 6th job
+20+40+3–90+15% AP+400% APTEMP
Magic attack
+4% · +120 (140)
+4%+30+10+30+50+20
Crit rate
+75% (80%)
incl. +5% base
+30%+40%+5%
Crit damage
+16%
+16%
Damage
+40% (207%)
max +40%max +9%+10%TEMP+100%TEMP+23%TEMPmax +25%TEMP+20%TEMP
Boss damage
(+10%)
+10%TEMP
Final damage
+227.43% (557.73%)
+10%×+91%×+11%×+30%×+10% holy×+8%×+5%×+33%×+8%×+21%
Ignore DEF
+67.39%
+20%×+20%×+44%max +9%DEBUFF
Ignore elemental resist
+10%
+10%
Buff duration
+50%
+50%
Untagged — Untagged — permanent / near-permanentORB — per Combo OrbTEMP — cooldown buffDEBUFF — vs debuffed enemiesAXE — axe equipped

Community resources

Data structure inspired by Grandis Library & community infographics. Class images and data sourced from Nexon.

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