Arch Mage (Ice/Lightning)

Explorers · Magician

A map-control caster who freezes with Ice to stack Freezing Crush, then bursts Lightning — and whose Freezing Breath is a 13s bind that doubles as a long i-frame.

Primary weapon
Wand · Staff
Secondary
Shield · Magic Book
Main stat
INT · LUK
Playstyle
Freeze · shock · control

Link skill

Empirical Knowledge

31% on hit to mark the highest-HP enemy — +5% Damage & +5% Ignore DEF per stack (×3, 10s).

Lv9 31% on hit · +5%/stack

Stacks ×3, one per Explorer Mage at master level.

Legion bonus

INT +10 / 20 / 40 / 80 / 100

Wand or Staff applies a 1.2× multiplier (attack Stage 7 with MP Boost + Agile Magic). A Wand adds +5% crit rate.

Inner ability

Bossing
LegendaryAttack Speed +1
UniqueBoss Damage +10%
EpicDamage to enemies w/ Abnormal Status +8%
Mobbing
LegendaryAttack Speed +1
UniqueBoss Damage +10%
EpicDamage to enemies w/ Abnormal Status +8%

Buff sequence

Absolute Zero Aura
Mana Overload
Meditation
2 minMaple World Goddess's Blessing
Epic Adventure
Glacial Fury
Infinity
Elquines
Thunder Sphere
Frost Ark
Freezing Breath
Frozen Lightning
Chain Lightning

Raise toggles and summons, ramp Infinity, build Freezing Crush with Ice skills, then burst Lightning (Chain Lightning) inside the Frozen Lightning window. Draft order — confirm with the Explorer Mage Discord.

6th job leveling order

Coming soon

Binds & iFrames

Freezing Breath13s bind · 10s i-frame · 120s cd
Frozen Lightning10s · 360s cd

Map clear

Blizzardnear map-wide
Frost Ark20s · 120s cd
Spirit of Snow30s · 120s cd

Defense

Lightning Orb−50% taken · 60s cd

Base stats from skills

Totals count near-permanent sources. Values in (parens) include temporary buffs at full value. Freeze-scaled values shown at cap.

Weapon multiplier
1.2×
Innate to the class — no skill sources
Attack speed
Stage 7
base Stage 4
+1+2
Weapon mastery
95%
base +25%
+70%
INT
+60 · +15% AP
+20+40+15% AP+400% APTEMP
Magic attack
+4% · +70 (110)
+4%+30+10+30max +40 IceTEMP
Crit rate
+40% (45%)
incl. +5% base
+5%+30%+5%
Crit damage
+13% (23–29%)
+13%+2%/Ice hitmax +16%TEMP
Damage
+90% (189%)
+50%max +40%max +9%+10%TEMP+20%TEMP
Final damage
+188.79% (384.91–398.76%)
+40%×+91%×+12%×+1%/Ice hitmax +8%TEMP×+18%×+8%×+21%
Ignore DEF
+20% (54.14%)
+20%max +9%DEBUFF+30% MDRDEBUFFmax +10%DEBUFF
Ignore elemental resist
+10%
+10%
Buff duration
+50%
+50%
Untagged — Untagged — permanent / near-permanentORB — per Combo OrbTEMP — cooldown buffDEBUFF — vs debuffed enemiesAXE — axe equipped

Community resources

Data structure inspired by Grandis Library & community infographics. Class images and data sourced from Nexon.

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