Arch Mage (Fire/Poison)

Explorers · Magician

A damage-over-time caster who layers poison and flame, then detonates the stacks with Mist Eruption — DoT keeps ticking through Damage Reflect and weapon/magic cancel.

Primary weapon
Wand · Staff
Secondary
Shield · Magic Book
Main stat
INT · LUK
Playstyle
DoT · detonate

Link skill

Empirical Knowledge

31% on hit to mark the highest-HP enemy — +5% Damage & +5% Ignore DEF per stack (×3, 10s).

Lv9 31% on hit · +5%/stack

Stacks ×3, one per Explorer Mage at master level.

Legion bonus

Max MP +2 / 3 / 4 / 5 / 6%

Wand or Staff applies a 1.2× multiplier (attack Stage 7 with MP Boost + Agile Magic). A Wand adds +5% crit rate.

Inner ability

Bossing
LegendaryAttack Speed +1
UniqueBoss Damage +10%
EpicDamage to enemies w/ Abnormal Status +8%
Mobbing
LegendaryAttack Speed +1
UniqueBoss Damage +10%
EpicDamage to enemies w/ Abnormal Status +8%

Buff sequence

Ignite
Inferno Aura
Mana Overload
Meditation
2 minMaple World Goddess's Blessing
Epic Adventure
Infinity
Creeping Toxin
Poison Mist
Flame Haze
Elemental Fury
Infernal Venom
Mist Eruption

Raise toggles, ramp Infinity, lay your DoTs, then detonate with Mist Eruption inside the Infernal Venom window. Draft order — confirm with the Explorer Mage Discord.

6th job leveling order

Coming soon

Binds & iFrames

Infernal Venom10s · 360s cd
Ethereal Form3s · 60s cd

Burst & DoT

Mist EruptionDoT detonate
Creeping Toxinspreading DoT

Base stats from skills

Totals count near-permanent sources. Values in (parens) include temporary buffs at full value. DoT-scaled values shown at cap.

Weapon multiplier
1.2×
Innate to the class — no skill sources
Attack speed
Stage 7
base Stage 4
+1+2
Weapon mastery
95%
base +25%
+70%
INT
+60 · +15% AP
+20+40+15% AP+400% APTEMP
Magic attack
+4% · +70
+4%+30+10+30
Crit rate
+40% (45%)
incl. +5% base
+5%+30%+5%
Crit damage
+13%
+13%
Damage
+90% (129%)
+50%max +40%max +9%+10%TEMP+20%TEMP
Final damage
+260.99% (492.3%)
+40%×+91%×+5%/DoT×+13%×+8%×+21%
Ignore DEF
+20% (27.2%)
+20%max +9%DEBUFF
Ignore elemental resist
+10%
+10%
Buff duration
+50%
+50%
Untagged — Untagged — permanent / near-permanentORB — per Combo OrbTEMP — cooldown buffDEBUFF — vs debuffed enemiesAXE — axe equipped

Community resources

Data structure inspired by Grandis Library & community infographics. Class images and data sourced from Nexon.

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